
Home Page
|
|
WinImages
F.A.Q.
Frequently Asked Questions
Located at:
http://www.blackbeltsystems.com/bx_wi_fa2.html
Interactive Technical Support
What if your question isn't answered here?
Then just tell us what it is, and we promise to answer it as best we can. If it seems like a candidate for the FAQ, we'll add it immediately.
FAQ's Available
About the FAQ's
These FAQ's represent the most common or critical questions we receive
about WinImages, from all sources: E mail, over the telephone, by fax,
mail, etc. Over time, we extend the FAQ as we feel appropriate.
If there is an issue you feel should be dealt with here, please feel free
to contact us detailing the question, and any information about the
answer you feel we should be certain to include.
Thank you for using our FAQ!
Questions asked of our Sales Staff
| Q: |
What is FX?
|
| A: |
FX is a stand-alone application that provides the special effects component of the WinImages suite. FX is only available as part of WinImages.
FX does not use, or require, that you have any other software. It is not a plug-in.
FX allows you to apply effects such as lightning, fire, water effects and more in both still and animated forms.
More information on FX is available from the WinImages pages.
|
| Q: |
What is Morph?
|
| A: |
Morph is a stand-alone application that provides the image morphing and wapring component of the WinImages suite. Morph is only available as part of WinImages.
Morph does not use, or require, that you have any other software. It is not a plug-in.
More information on Morph is available from the WinImages pages.
|
| Q: |
What is WinImages?
|
| A: |
WinImages is a program suite that contains FX and Morph applications. More information on WinImages is available from our WinImages pages.
|
| Q: |
What is Easy Morph?
|
| A: |
Easy Morph is a very high quality morphing and warping application that has a simplified set of controls; it is specifically designed to be easy to use.
Easy Morph is not a plug-in, it is a stand-alone application. Easy Morph does not require any other application to work.
More information on Easy Morph is available from our Easy Morph pages.
|
| Q: |
What are the System Requirements to Run Easy Morph?
|
| A: |
- Windows 95, 98, Me, 2000, NT, or XP Operating System
- Pentium or compatible processor, or better (Pentium II, II, IV etc.)
- 16 Megabytes of RAM memory or more
- 10 megabytes of free Hard Drive space
- Internet Explorer or compatible Web Browser (to view documentation)
|
| Q: |
What are the Requirements to Install Easy Morph?
|
| A: |
- Internet Explorer or compatible Web Browser (to download archive)
- WinZip 7 or later to extract the installation archive (free download here)
- Pentium or compatible processor, or better (Pentium II, II, IV etc.)
- Windows 95, 98, Me, 2000, NT, or XP Operating System to run the installer
- 16 Megabytes of RAM memory or more
- 10 megabytes of free Hard Drive space
|
| Q: |
What are the System Requirements to Run WinImages?
|
| A: | To see a detailed list, Click Here |
| Q: |
Where can I learn cool tricks with WinImages?
|
| A: | They have their own page: Click Here |
| Q: |
How can I get a Demo Version of WinImages?
|
| A: |
Want to try the software? Just Ask us
Also, the entire manual is online and you can read it starting at any of these pages:
Table of Contents
Index
Welcome
The manual contains at least one example image of every effect, lots of tutorials, many animations and much more. It's completely indexed, has a huge table of contents and is fully paginated. It's not PDF, it's HTML, so it is as small and fast as possible. You can page through it just like it was a book - give it a look!
|
| Q: |
Do you make (whatever) product for the Mac? |
| A: |
No. However, you can run our products on your Intel-architecture Mac right now using Bootcamp or Parallels virtualized Windows 98 or Windows XP. Under Parallels, our software will act just like it does on a PC. We do not access system hardware directly in any of our software, and we use the system calls in as "vanilla" a manner as possible; we also generally stay away from the more exotic system functions, preferring to write our own code for that kind of thing. One interesting side-effect of this approach is that the same version of our software will run correctly under all versions of Windows 95, 98, Me, NT, 2000 and XP - as you can see, this means that we really do "toe the line" in using Windows OS system resources.
|
| Q: |
Are there any tutorials or in-depth review pages online elsewhere?
|
| A: | Yes, there is an extensive review of R4 (which was three major releases back, but still makes very interesting reading):
Just Click Here
|
| Q: |
What platforms is WinImages available for?
|
| A: |
WinImages is available for the following Windows configurations:
- Windows 95
- Windows 98
- Windows Me
- Windows 2000
- Windows XP
- Windows NT 4.00 and later / Intel
|
| Q:] |
How do Easy Morph and the Morph component of WinImages compare?
|
| A: |
|
Easy Morph is designed to do "classic" morphing and warping. The Morph application, part of our flagship WinImages suite, is able to do this, and adds motion morphing and layered morphing. Morph also adds a number of extra tools such as an additional working interface (Onionskin), and more comprehensive area selection tools. WinImages also provides a much wider range of file format compatibility, output options, special effects, image editing and more.
Motion morphing is morphing streams of images of subjects as they move from image frame to frame; think of it as taking two separate animations, and morphing each frame of one animation against the corresponding frame in the other animation. The end result is that one subject can change into another while walking down a street and talking, for instance. This has also been called "dynamic morphing", "stream morphing", and "sequence morphing."
Layered morphing allows you to morph areas in a single image separately from other areas - there is no interaction between layers at all. In Easy Morph, which does not have layer capabilities, when one area is morphed, it will affect regions close to it - all areas are connected. With Morph, you can morph regions in the same image independantly from one another.
|
|
Feature Comparison
| |
Easy Morph |
WinImages Morph R7 |
| Morphing Setup Wizard |
Yes |
No |
| Image Warping |
Yes |
Yes |
| Flat Morphing |
Yes |
Yes |
| Layered Morphing |
No |
Yes |
| Motion (dynamic, stream) Morphing |
No |
Yes |
| Start/End Swapping |
No |
Yes |
| Dual-Window Interface |
Yes |
Yes |
| Onion-Skin Interface |
No |
Yes |
| Polygon Area Controls |
Yes |
Yes |
| Elliptical Area Controls |
Yes |
Yes |
| Freehand Area Controls |
No |
Yes |
| Rectangular Area Controls |
No |
Yes |
| Spline Area Controls |
No |
Yes |
| Bezier Area Controls |
No |
Yes |
| Point Area Controls |
No |
Yes |
| Custom Area Controls |
No |
Yes |
| Area Re-editing |
Yes |
Yes |
| Area Transparency |
No |
Yes |
| Image Magnify |
Yes |
Yes |
| Resolution Independent |
Yes |
Yes |
| Alpha Channel Handling |
Yes |
Yes |
| Downloadable |
Yes |
Yes |
| Backup CD supplied |
No |
Yes |
| Image File Variants |
loads 41, saves 21 |
loads 340, saves 25 |
| Add'l file formats via plug-ins |
No |
Yes |
| AVI Output Support |
Uncompressed 8- and 24-bit |
Any type of AVI, 8- or 24-bit, compressed or uncompressed, through any 32-bit CODEC |
|
|
| Q: |
Will installing WinImages impact my other software, like PhotoShop or PSP?
|
| A: |
No. Absolutely not. WinImages is extremely careful not to affect to your operating system or your other software.
Want specifics? Here are some of the issues we've been careful of in the design of WinImages and its installation:
In short, WinImages is a very safe, very conservatively created and administered application. You don't have to be concerned about it making your system unstable. We want it to be the best it can be, and as you can see, we've taken many effort-intensive steps to see that the odds are definitely in your favor.
|
| Q: |
How do Opal and the F/X component of WinImages compare?
|
| A: |
Opal is designed to provide basic special effects for atomic
(single layer) still images. It's great for adding special
effects to JPEG images and other standard image types.
The R7 F/X application, part of our flagship WinImages suite,
is able to do this, and adds a huge number of other capabilities
centered around the ideas of more effects, broad animation of
both effect parameters and effect regions, scripting, and the
most powerful layered image handling in the industry.
F/X is a complete image editing suite (for both atomic and
layered images), a special effects suite, an animation generator,
a 3D renderer, a color reduction tool, a batch processing
engine, an image manager and much, much more.
Check out the feature list at the right to see what Opal and F/X can
do for you!
|
|
Feature Comparison
| |
Opal |
WinImages F/x R7 |
| Still Image Editing |
Yes |
Yes |
| Layered Image Editing |
No |
Yes |
| Effects Area Selection |
Yes |
Yes |
| Photoshop-compatible Area Selection |
No |
Yes |
| Ultra-Zoom Technology |
Yes |
Yes |
| Resolution Independent |
Yes |
Yes |
| Animated Effects Parameters |
No |
Yes |
| Extremely High-Speed |
Yes |
Yes |
| Animated Area Selections |
No |
Yes |
| Unlimited Undo and Redo |
Yes |
Yes |
| Scripting Language |
No |
Yes |
| Plug-in Support |
No |
Yes |
| HTML Gradient Text |
No |
Yes |
| Hot Upgrade Checking |
No |
Yes |
| Antialiasing |
Yes |
Yes |
| Feathering |
No |
Yes |
| Clipboard Operations |
Yes |
Yes |
| Warp Layers™ |
No |
Yes |
| Fluid™ Font Engine |
Yes |
Yes |
| Aspect Ratio Aware |
Yes |
Yes |
| Filmstrip Recorder |
No |
Yes |
| Timeline / Batch Manager |
No |
Yes |
| Image Manager |
No |
Yes |
| Image Grids |
Yes |
Yes |
| Most Recent 10 Directories |
No |
Yes |
| JPEG Save Quality Preview |
No |
Yes |
| JPEG Chroma Encoding Control |
No |
Yes |
| Heightfield Generator |
No |
Yes |
| CMYK Printer Separations |
No |
Yes |
| Project File Support |
No |
Yes |
| Stroked Area Selections |
No |
Yes |
| Global Transparency Controls |
No |
Yes |
| Alpha Channel Editing |
No |
Yes |
| 3D Ray Tracer |
No |
Yes |
| Screen Grabbing |
No |
Yes |
| Ghost-Writing |
No |
Yes |
| Image Barrels |
No |
Yes |
| Particle System |
No |
Yes |
| Landscape Renderer |
No |
Yes |
| Bluescreen / Color Keying |
No |
Yes |
| Cloning |
No |
Yes |
| Compositing |
No |
Yes |
| Printing Engine |
No |
Yes |
| Color Reduction |
No |
Yes |
| Morphing Engine |
No |
Yes |
| Number of Image Operators |
29 |
148 |
| Number of Operator Controls |
127 |
1,013 |
| Number of Area Selection Tools |
7 |
28 |
| Number of Color Transfer (Blend) Modes |
1 (Matte) |
92 |
| Number of File Types Loaded |
89 |
340 |
| Number of File Types Saved |
21 |
25 |
|
|
| Q: |
Where can I learn about Black Belt System's Company Policies?
|
| A: | They have their own page: Click Here |
Issues and Answers from our Technical Support Group
| Q: |
How do I get updates for R7?
|
| A: |
Programs
The latest downloadable update of the R7 FX.EXE is
R750[g]
(about 1 megabyte - to download from within Internet Explorer, just right
click on
this link
and select "Save Target As...")
Check your version using the Help/Learn About Updates (via Internet) menu item. If there are features or fixes you want in the list, we suggest you download, unzip, and replace your fx.exe file and any other files that are in the updater archive. When you choose to download, you will usually find the files which you need to replace, here...
c:\Program Files\Winimage7\
...if you accepted the installation defaults. If you installed somewhere else, then locate the new fx.exe and any other updated files wherever you put your installation, and replace those files with the new versions from the updated ZIP archive you just downloaded.
R7 FX Update History
Click on the version of WinImages indicated by your Help/About menu selection
Morph Updates
The latest downloadable update of the R7 MORPH.EXE is
Morph R7[l]
(about 400k - to download from within Internet Explorer, just right
click on
this link
and select "Save Target As.")
Check your version
using the Help/About menu item. If
your version is less recent (indicated by a smaller number or letter),
we strongly suggest you download, unzip,
and replace your morph.exe file.
When you choose to download, you will
usually find morph.exe, which you need to replace, here...
c:\Program Files\Winimage7\
...if you accepted the installation defaults. If you installed somewhere else, then
locate the new morph.exe where ever you put it, and replace it with the
version from the updated ZIP archive you just downloaded.
R7 Morph Update History
| Version | Details |
| 7.00[l] |
Morph 7.00[l] forces file extensions to ".avi" when saving filmstrips. This is a work-around for a Windows bug in the Microsoft AVI code that will not allow use of filenames without .avi on the end. Copyright strings have also been updated.
|
| 7.00[k] |
The very bottom and very top layers would not re-position in the layer dialog layer order list in some layer situtations, especially new projects. This update fixes that.
|
| 7.00[j] |
Reads importer path before trying to create a list of importers. This was a problem if the importer path is not selected as the default used by in the installation.
|
| 7.00[i] |
Reads importer types for progress bar correctly - used to give wrong type name.
|
| 7.00[h] |
Adds loading of EXIF JPEG files (these are generally produced
by digital cameras.) Formats nominally supported are standard,
progressive, color, and B&W.
|
| 7.00[g] |
Adds swapping of start and end images, start and end control
objects, or both. Use SHIFT-s, CTRL-s, and SHIFT-CTRL-s,
respectively.
|
| 7.00[f] |
Initially shipped version
|
Documentation
The latest downloadable update of the text of the R7 documentation is available here (about 1.2 megabytes.)
Note that this does not include any new images that may be part of the documentation. If you find an area where the images in the documents do not seem up to date, or are missing, you can go to that page on our site and save the image from the online version. We change the text a lot more than we change the images, so don't worry about it too much!
Extract the new files directly over the old ones.
NOTE: If you're using the docs from the actual CD, rather than from your hard drive, you can't use the update directly. You'll have to copy the documentation to your computer, change where FX looks for the documents (using the dialog just mentioned, above) and then update the files. In that case, you need to copy the html_docs directory and its images and animations subdirectories.
|
| Q: |
How do I get updates for R6?
|
| A: |
Programs
R6 is no longer available. Upgrade to R7.
R6 FX Update History
Click on the version of WinImages indicated by your Help/About menu selection
Documentation
The latest downloadable update of the R6 documentation is Document Release 6.03 (about 770k.) Check your version by looking at the bottom of any page in the docs other than the table of contents or index. If your version is earlier than this, we suggest you download, unzip, and replace all .html files which you can locate by looking where the
Help/Help Location dialog indicates for your system (this is an FX menu command.)
Extract the new .HTML files directly over the old ones.
NOTE: If you're using the docs from the CD, you can't use the update directly. You'll have to copy the documentation to your computer, change where FX looks for the documents (using the dialog just mentioned, above) and then update the files. In that case, you need to copy the html_docs directory and its images and animations subdirectories.
R6 FX Documentation Update History
| Version | Details |
| 6.03 |
Added page numbering to the TOC, the Index and all page headers and footers. This was done to assist those who print any portion of the documentation. Please be aware that as the documentation is updated, the relationship between the page numbers and the index and TOC will change, so page numbers can only be relied on when all printed results are from the same release of the documentation. For this reason, for most users, this is not an update that they
really need to get.
|
| 6.02 |
Initially shipped version
|
R6 Morph Update History
| Version | Details |
| 6.00 |
Initially shipped version
|
|
| Q: |
How do I get Technical Support?
|
| A: |
Details on technical support are here.
|
| Q: |
I can't seem to download the product ZIP file. What's wrong?
|
| A: |
The best way to download any ZIP in an HTTP link as ours are is to right-click on the download link, and select "Save Target As" and then save the file to your hard drive, rather than select "Open from it's current location", using Internet Explorer. However, with some versions of Internet Explorer, sometimes this seems to result in a partially downloaded file, and further attempts to download always fail.
What is happening is that Internet Explorer has "Cached" (that means, saved) a copy of the .ZIP file, which is only partially downloaded, and Internet Explorer is not smart enough to go out and get it again even if you tell it that's what you want.
The solution is to go to the tools menu in Internet Explorer and select "Internet Options". On the first TAB of the dialog (General) you'll see a section headlined "Temporary Internet Files". This is where Internet Explorer is keeping the incompletely downloaded copy of the ZIP file. Press the "Delete Files" button, and wait for all temporary files to be deleted. This can take quite a while, especially if you've done a lot of web browsing. 20 minutes is not out of the question.
When this operation completes, go back to the Product download page and right-click on the download link again, select "Save Target As" again, and choose to save the file - do not choose "Open File From it's Current Location"!
When the download completes, you should be able to unzip the file into a temporary directory and run the installer normally.
|
| Q: | Easy Morph won't load some JPEG files. What's going on? |
| A: |
The broad standard for JPEG files is the original JFIF standard. Easy Morph supports this standard.
However, some companies have, for their own reasons, decided to create variants
of standard JPEG, despite the fact that doing this severely inconveniences
users of their products.
Easy Morph, like many other applications, is unable to load these files.
Possible solutions for loading non-JFIF JPEG files, or non-standard JFIF files:
|
| Q: | I'm having trouble controlling morphs or warps in Easy Morph |
| A: |
See This page for a tutorial on creating a morph (do this tutorial first.)
See This page for a tutorial on creating a warp (do this tutorial second.)
|
| Q: | I'm having trouble saving my work in Morph |
| A: |
Morph handles files in a very flexible way that can be confusing if you don't take a few minutes to study how the project and object files work. Everything you need to know can be found here.
|
| Q: | My downloaded R6 installation complains that the "CD is Corrupted" - What's wrong? |
| A: |
The ZIP archive must extracted to the root of a drive (for instance,
C:\
or some other filesystem device.) If you extract it into a subdirectory (as WinZip's "Wizard Mode" will do if it is allowed to manage the extraction and/or execution of the archive) then the installation will not work.
To resolve this problem, delete the first extraction and re-extract directly to the root of the drive, then run the setup.exe again from the root as required. The installation should run without any errors at this point.
Example 1
The resulting extraction must produce the following structure, assuming
C:\
is the drive chosen:
C:\setup.exe
C:\Fx.ico
C:\autorun.inf
C:\bbsi_logo.trm
C:\nt9895 (a directory containing other files)
Example 2
If you used another hard drive, perhaps called
D:\
then extracting to
D:\
to the result would be:
D:\setup.exe
D:\Fx.ico
D:\autorun.inf
D:\bbsi_logo.trm
D:\nt9895 (a directory containing other files)
When the installation (which you start by running
setup.exe
) is complete, you may delete these four files and the
nt9895
directory and all it's contents. We do recommend you archive the .ZIP file on your hard drive or on a CD-R for quick access in case of system problems.
|
| Q: | Some paths don't seem to work for saving particle systems? |
| A: |
Don't use spaces in path names. This is generally a good practice anyway, as many other applications don't handle spaces in paths or filenames either. Using spaces in path names and/or filenames can cause many applications to be unable to process those files - it is one of the very bad problems that the Windows filesystem has. Windows itself can fail to properly handle filenames with spaces in many cases.
|
| Q: | Why are the RISC versions (Alpha, MIPS, PowerPC) still at the R4 level? |
| A: |
Details on RISC versions are here.
|
| Q: | Ellipse to Australia
Tutorial section unexpectedly fades ellipse to upper left |
| A: | Bug in FX: We have a workaround for this:
When the details dialog is open, instead of setting the
transparency for the Australia IShape to 0, press the TR
button next to it. Set the trend to a Max-to-Min slope using
the icon with the slope on it (\) in the trend dialog. This
will have the effect described in the tutorial, and further
offers a more powerful and general way of setting transparency. |
| Q: | How do I use the Timeline to operate on multiple image files? |
| A: | See this Quick Tutorial page. |
| Q: | What about Photoshop compatible "Plug-ins"? |
| A: | Photoshop plug-ins have a number of limitations,
among which is one very serious problem as far as the WinImages suite goes:
Photoshop plug-ins are not
designed to be used in an animated manner. They require user
interaction for every frame, which pretty well makes them useless to
implement in WinImages, which has to be able to process frames in large groups and sequences, as well as one at a time.
Since Photoshop plug-ins are unworkable, we offer a more advanced plug-in design that takes animation into account, is completely scriptable by the end-user,
is far easier for developers to create plug-ins with, and is a free
and completely open standard that developers can implement without fee or obligation.
Developers can learn about the new plug-in standard
here. |
| Q: |
What display card will WinImages perform best with?
|
| A: |
WinImages has some of the best display technology in any software
for windows.
It has a display menu that allows you to select the type of display mode
you are using (24 bit, 256 color, LCD gray scale, 16-bit, etc.) and it then
uses a special set of drivers to generate at the highest speed possible
for that environment. So for any display card, in any display mode, you'll
get optimized performance; We'll get the best performance out of it that
it is possible to get for those conditions.
Still, there is a "best of the best" situation. For editing
images, a display card with 32 or 24 bit display is what we recommend.
There are two reasons for this. First, since WinImages' job is reduced to
simply moving the image from memory to the display, this is the fastest
display mode to update (all images are kept in 32-bits internally, which
is actually 24-bit mode plus an alpha channel). Secondly, this allows you
to see the image without dither or other elements which a display driver
must introduce to improve the apparent fidelity of the image for the
observer when less than 24-bit display modes are used.
A good question to ask when choosing a display card to work with WinImages
is:
What is the display card with the highest 24 bit resolution, coupled
with the fastest 2-d performance, that will work with your computer?
When you pick that card, you'll enjoy the best display fidelity and
performance, period.
|
| Q: | What CODECs is WinImages compatible with? |
| A: |
WinImages uses Windows 32-bit CODEC interface. WinImages can not use 16-bit CODECs from the Windows 3.1 era.
Using Windows 32-bit CODEC mechanism means that Windows actually handles the CODECs themselves; they are not handled by WinImages. WinImages just hands basic images back and forth between it and Windows one after another, until the entire animated image stream is complete.
For loading AVI files into the timeline, or for loading individual frames from an AVI, this approach is almost transparent to the user. Because WinImages does not know what kind of AVI is being handled, nor does it need to know this. It's simple: If the proper 32-bit CODEC is present in the system, Windows will fetch it, use it to decode the AVI data, and then give the AVI data to WinImages. Since WinImages can load images of any size and bit depth, there are rarely any compatibility issues with loading AVI data as long as the right CODEC is in-system.
For saving AVI data using a particular CODEC, things generally also work transparently, unless the CODEC has specific requirements about the type of image(s) that are to be fed to it. For instance, a CODEC that creates animations intended to run on your computer desktop, or on a web page, will generally write animations of any size. However, a CODEC that is intended to create video for output to video tape may require that the images be a specific size - NTSC might be 768x482, for instance - and if you don't provide it with images of that size, it simply won't work.
Since WinImages does not actually handle the CODECs, but rather simply sends data to Windows to put into one by name, or asks Windows for data that came out of one, again by name, we generally can't do anything about CODEC compatibility. The people to ask about any particular CODEC are the people who wrote it. For instance, if you're using Pinnacle video software, and a Pinnacle video CODEC, then you'd want to talk to Pinnacle about the requirements for images that are sent to their CODEC, and so on.
As of 2002, we know that some fairly exotic CODECs do work fine, such as the Video Toaster CODEC; we also know that many of the standard CODECs work fine as well. If you use a particular CODEC and you find that you need to make images of a particular size, or make images meet some other requirement in order to make a CODEC work, we would appreciate it if you'd let us know what you've found out. We'll place that information here in the FAQ for all to benefit.
|
| Q: | How do I operate on batches of files? |
| A: | See this Quick Tutorial page. |
| Q: | How do I turn on the GIF and TIFF file capabilities in R4? |
| A: | Edit the .INI files winfx.ini and morph.ini
Add the following line to these files with a text editor:
ChopMem=1 |
| Q: | I can't load a different end frame if Distortion Morph is selected: Transition Morph works fine! Is this a bug or a feature? |
| A: |
It's a feature. The idea is, if you're doing a distortion morph,
often known simply as a a "warp", your intent is to distort the
original image. So you use the original to place the start objects,
then the end image is the same as the source so you can see how
far away an object is positioned, or in other words, the linear
amount of the warp.
If you're trying to create a distortion morph, or warp, from one set of features to
another, the way you want to do that is using the transition
morph, with the "normal" transparency curve set flat.
- Open Morph.
- Begin the project by...
- If the project is already set up, load it now. If it was
set up (mistakenly) as a distortion morph, change it to a
Transition morph after loading using the option in the Settings menu
- If the project is not set up, select Transition morph now,
and load your start and end frames.
- Under settings, select Set Transparency
- The "Normal" curve will be displayed. Press the button at the
lower left; it sets the curve to zero, and this forces the
result image(s) to have the colors of the start image all
through the morph; essentially the same behavior as a
distortion morph.
The benefit of this technique is it allows you to use a second image
as a "guide" for point setting in a distortion morph.
Note that you can restore the original "Normal" transparency curve
by selecting Set Transparency in the Settings menu, and pressing the
upper left button to reset the normal ramp.
|
| Q: | Sometimes when I load images, the shape is distorted.
What's wrong? |
| A: | WinImages is an aspect-correct program. It reads
the DPI (dots-per-inch) settings from an image file and uses them
to set the ratio of width to height for display. Some programs do
not set these values in the image file correctly, and as a result,
the image will appear distorted. The solution is to select "Change
Image Info" from the menus and edit the DPI setting. If you want the
change to be permanent, you'll need to re-save the image. Keep in
mind that with JPEG images, each time you save the image, it loses
quality. |
| Q: |
In R4 FX or Morph, when I save, it seems to be the wrong type of file. What's wrong? |
| A: |
This problem occasionally surfaces; when it does, you should download the update
for Morph or FX (or both), whichever one(s) that you are having the problem with.
In the meantime, you can usually work around the problem by selecting the file
type that is one away in the types list. In other words, a file type that is
next to the one you want in the list.
|
| Q: | Other applications complain about no "stripbytecount" when I save TIFF. |
| A: |
For example, PageStream presents this complaint. FX does not put the "stripbytecount" tag in uncompressed TIFF files. Save compressed TIFF files instead. FX does put
the "stripbytecount" tag in compressed TIFF files.
|
| Q: |
I can't load certain JPEG files with FX.
|
| A: |
FX 7.01[o] and previous had a bug that required you to "refresh" the importer list before the program could read progressive JPEGs if your importers were placed anywhere but the default location, which was "c:\data\plugins". This was fixed in 7.01[p].
Versions of FX earlier than release 7 cannot read progressive JPEG files at all. To work around this, load the progressive JPEG file in another application and re-save it as a non-progressive JPEG.
Some general information about progressive JPEGS:
Progressive JPEG files have little utility at this time, as few applications support the progressive decoding sequence properly. The intent of a progressive JPEG is to have a file that can be displayed progressively as it is received online (for instance, in a web browser), with detail and resolution improving as more and more of the file comes in. Internet Explorer 5 actually behaves worse with progressives; with a normal JPEG, you can see the file line by line as it comes in. With a progressive, nothing at all is visible until the entire file has been received. Leave it to the experts at Microsoft to make something good, into something terrible. :)
|
| Q: | My Timeline area selections don't work - what's wrong? |
| A: | Look at the left edge of the timeline. For each action, there
should be a "level" indication. For any action, they should be the same.
If they are not, you need to rebuild the timeline. Simply drop actions,
area selects and so forth on top of each other and they will end
up in the same level, which will eliminate this type of problem. |
| Q: | How do I get updates for R4? |
| A: | Select the appropriate file set from the following groups:
NOTE: These files are ZIP files that have been compressed with different passwords. In order to extract the files, you must have the correct passwords. Registered users can get these by e-mailing us at sales@blackbeltsystems.com.
When you e-mail us, make sure you tell us what version (Win95, etc.) of the update you wish to receive a password for, as they are all different. Also be certain to tell us the name that you wrote on the registration you mailed in to us, or we won't be able to locate your registration and so be unable to provide you with the password.
Please note that our FTP server is extremely busy, and you may have difficulty if you attempt these downloads during business hours. Your best bet is to try late in the evening. All files are online and available to download.
- Connect to our ftp server using anonymous FTP with your registered user name as the password, making sure that PASV mode is disabled in your FTP software. Our ultra-secure FTP server is behind several firewalls, and you cannot use PASV mode to access it. Only port 21 is open. Connect to this address:
blackbeltsystems.com
- Next, navigate the directory structure to:
/pub/blackbeltsystems.com/
- Download the files you need according to the following groupings:
| Alpha NT |
alpha40.zip
pkunzip.exe
bugfixes.txt
|
Executable (FX)
Required extraction tool (you must use this!)
Explanatory text file
|
| MIPS NT |
No update available, version 4.0 is the latest current version
|
| PowerPC NT |
No update available, version 4.0 is the latest current version
|
| Intel NT |
fxnir406.zip
mnt.zip
MSVCRT40.DLL
pkunzip.exe
new400.txt
|
Executable (FX)
Executable (Morph)
Required DLL (place in Windows/System)
Required extraction tool (you must use this!)
Explanatory text file
|
| Windows 95 |
fx95r406.zip
m95.zip
MSVCRT40.DLL
pkunzip.exe
new400.txt
|
Executable (FX)
Executable (Morph)
Required DLL (place in Windows/System)
Required extraction tool (you must use this!)
Explanatory text file
|
| Windows 3.1 |
m31.zip
MSVCRT40.DLL
pkunzip.exe
new400.txt
|
Executable (Morph)
Required DLL (place in Windows/System)
Required extraction tool (you must use this!)
Explanatory text file
|
- To extract the files, once you have downloaded the correct version of PKUNZIP.EXE as shown below and have the appropriate password, go to a DOS prompt. Make sure that the version of PKUNZIP.EXE that you downloaded from here is in the Commands folder that is inside your Windows folder. Change directories to the location where the downloaded .ZIP file is located, and type the following at the DOS prompt:
PKUNZIP -sPassWord FileName.ZIP
- Once the file(s) you need have been extracted, copy them to the appropriate locations. For the Morph and FX EXE files, place them in the install location where WinImages R4 is. For the DLL files, place them in Windows/System (or the equivalant location under NT.)
|
| Q: | FX's main window acts oddly after window resize |
| A: | Bug in R4 FX: We have a workaround for this in R4; fixed in R5 and later
To get around this problem, size the window to the size you want, then quit FX. Restart the
program, and the window will open at the new size without problems.
|
| Q: | FX 4.x "GPF"'s on Exit with Timeline open |
| A: | Bug in R4 FX: We have a workaround for this; fixed in R5 and later
To prevent this problem, close the timeline window manually
using the "close box" at the upper right of the timeline
window before exiting the main FX program. |
| Q: | FX 4.x "GPF"'s the first time anything is clicked
on after being started |
| A: | Bug in FX: We have a workaround for this; fixed in R5 and later
This problem is caused by having DPI open when you quit FX. FX cannot restart properly
if it tries to open DPI on startup.
To fix the problem, open the FX .ini file named WINFX.INI, usually located in c:\windows.
Find the line that says Operation= and delete only that line. Save the
WINFX.INI file back. FX should now start normally.
To avoid this problem, select another operation prior to exiting FX.
|
| Q: |
My image manager thumbnails are "squished"
|
| A: |
The Image Load dialog has a checkbox called "proportional".
This type of thumbnail is generated when that checkbox is not checked.
Solution: Select File/Load Image and check the proportional option, then
cancel the dialog (or load an image, it'll work either way.)
The setting will be saved when you next quit FX.
|
|